Rendered in Unreal Engine 4.
Started this one quite a while ago but finally decided to wrap it up.
Based off of Chris Pariano's character concept for the Wild West Challenge a while ago.
https://www.artstation.com/artwork/my6ey
https://www.artstation.com/christopherpariano
Spent a fair bit of time on RnD making a torn fabric material inside Unreal Engine. Also on other things such as decals to maximise resolution.